cmake_minimum_required(VERSION 3.10) set(PROJECT_NAME "setup") project(${PROJECT_NAME} LANGUAGES CXX) include("../buildkit/cmake/buildkit.cmake") apply_buildkit() add_dependencies(${BINARY_NAME} setup_buildkit_build) # Project root is one level up from this plugin's CMakeLists.txt get_filename_component(PROJECT_ROOT "${CMAKE_SOURCE_DIR}" DIRECTORY) install(PROGRAMS "${PROJECT_ROOT}/libclash/linux/FlClashCore" DESTINATION "${CMAKE_BINARY_DIR}/bundle" COMPONENT Runtime )