fn binaryEntropyBits(zeroes: u32, ones: u32) -> u32 {
    if zeroes == ones {
        return 1
    }
    return 0
}

pub fn main(world: World) -> Void raises {
    if binaryEntropyBits(4, 4) == 1 {
        check world.out.write("entropy ok\n")
    }
}
